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The Calder game

by Balliett Blue

Synopsis

Petra, Calder, and Tommy, the sleuths at the center of the amazing CHASING VERMEER and THE WRIGHT 3, are back with a labyrinthine new mystery to solve.

When Calder Pillay travels with his father to a remote village in England, he finds a mix of mazes and mystery . . . including an unexpected Alexander Calder sculpture in the town square. Calder is strangely drawn to the sculpture, while other people have less-than-friendly feelings towards it. Both the boy and the sculpture seem to be out of place . . . and then, on the same night, they disappear! Calder's friends Petra and Tommy must fly out to help his father find him. But this mystery has more twists and turns than a Calder mobile . . . with more at stake than first meets the eye.

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Book Information

Copyright year 2008
ISBN-13 9780439852074
ISBN-10 0439852072
Class Copyright
Publisher Scholastic Press
Subject FICTION;JUVENILE FICTION
File Size 0 MB
Number of Pages 386
Length of Recording 6
Shelf No. JH780
Grade Range 4 - 7
Ages 9 - 12
Lexile 830L